Meta is making a play for the AI gaming space with the quiet launch of Pocket, a new mobile app that lets anyone create mini-games and interactive experiences simply by describing them in text. The app went live on both iOS and Android late last month, marking the company’s first dedicated gaming product.
The move comes as Meta’s stock trades around $582 — down roughly 12% year-to-date from its all-time high of $787 hit last August — putting pressure on the company to demonstrate new growth vectors beyond its core advertising business. By acquiring Gizmo earlier this year and quickly rebranding it into Pocket, Meta is betting that AI-generated gaming content can drive user engagement and open fresh revenue streams, a strategic play that investors will be watching closely as the company looks to justify its $1.47 trillion market cap.
The transition from Gizmo’s original product is fairly transparent. Pocket’s Google Play listing describes it as “a creative platform for making and sharing gizmos,” borrowing terminology straight from the acquired startup. Screenshots show a familiar interface layout, suggesting Meta kept much of the core experience intact while rebranding and integrating it under its own umbrella.
This move positions Meta against a growing crop of AI-powered creative tools that lower the barrier to software creation. Platforms like Midjourney and Runway have done this for visual media, but game creation is still relatively untouched by the consumer AI wave. Pocket could change that by putting game development tools in the hands of anyone with a smartphone.
For Meta, a gaming play also opens new territory for user-generated content and engagement — both areas the company has leaned into heavily with products like Facebook Gaming and its VR ecosystem. Whether Pocket can break out beyond the vibe-coding enthusiast crowd remains to be seen, but the launch signals that Meta sees AI-generated entertainment as a viable consumer category worth investing in.
Source: TechCrunch